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AI Insights · Timothy · April 2024

Top 5 Boxing Games on iOS in Uruguay Q1 2024

Explore the performance of the top 5 boxing games on the iOS platform in Uruguay during Q1 2024, as tracked by Sensor Tower. Discover trends in downloads, revenue, and active users for each game.

Top 5 Boxing Games on iOS in Uruguay Q1 2024

The first quarter of 2024 saw notable trends among the top boxing games on the iOS platform in Uruguay. Here's a breakdown of the performance of the top 5 boxing games, based on data from Sensor Tower.

EA SPORTS™ UFC® 2, from Electronic Arts, experienced fluctuating weekly revenue, peaking at around $49 in early March. Weekly downloads varied, with significant increases in mid-February, reaching 105 downloads in the week of February 19, and a high of 113 downloads in the last week of March. Active users also showed an upward trend, growing from 202 at the start of the quarter to 286 by the end.

I, The One - Fighting Games, published by Azur Interactive Games Limited, had a more stable performance. Revenue peaked at $26 in the second week of January but did not generate revenue for the remainder of the quarter. Downloads were consistent, with a slight peak of 41 downloads in mid-January. Active users steadily increased, starting at 165 and reaching 235 by the end of March.

Real Boxing 2, by Vivid Games S.A., maintained a steady weekly revenue, averaging around $15 to $18, with a peak of $26 in early March. Downloads spiked notably in mid-March, rising to 50 downloads in the last week. Active users saw a significant increase in the latter part of the quarter, growing from 10 in mid-February to 78 by the end of March.

Boxing Star: Real Boxing Fight, from THUMBAGE, showed a strong revenue performance, especially in the week of January 22, where it peaked at $124. Downloads were more varied, with a notable peak of 28 downloads in early March. Despite fluctuating active users, the game maintained a stable base, ending the quarter with 69 active users.

MMA Manager 2: Ultimate Fight, by Prey Studios, saw modest revenue growth, peaking at $23 in the last week of March. Downloads were non-existent until mid-March, where it recorded 63 downloads. Active users also began to appear in mid-March, growing to 87 by the end of the quarter.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024